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Backpacks
Part of the Create: Storage wiki.
Contents
Every tier has the same number of slots. Higher tiers hold more stacks of each item per slot.
| Tier | Stack size per slot |
|---|---|
| Industrial Iron Backpack | 2× |
| Andesite Backpack | 4× |
| Copper Backpack | 8× |
| Brass Backpack | 16× |
| Hardened Backpack | 32× |

-
Wear a backpack in the chest slot, or in the Curios
backslot when Curios is installed. -
Open the worn backpack anywhere with
B. - Place it as a block. Placed backpacks keep working, including on Create contraptions.
-
Keep on death: a backpack in the Curios
backslot stays equipped on death by default (thekeepBackpackOnDeathserver option). One in the main inventory drops as normal. - Ammo and Toolboxes: ranged weapons can draw ammo from the worn backpack, and Create Toolboxes can take items from it. Both are client settings, on by default.
- Recipe viewers: JEI, EMI and REI can fill crafting grids with ingredients from the backpack.
Backpack models and textures can be fully replaced with a resource pack. See Backpack Models.
| Compartment | Slots | Notes |
|---|---|---|
| Item storage | 108 | The main inventory. Hoppers, chutes and funnels can insert into and extract from this compartment only |
| Tool storage | 24 | Secure, automation can't reach it. Tools, weapons, Elytras and backtanks shift-click here |
| Upgrades | 6 | Hold backpack upgrades. Ctrl + right-click an upgrade to turn it on or off. Upgrades with settings open a side panel |
All upgrades are crafted from the Upgrade Template and work while the backpack is worn. The Magnet, Void, Jukebox and Portable Workshop upgrades also work from a placed backpack.
| Upgrade | What it does | |
|---|---|---|
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Magnet | Pulls nearby items into the item storage. 5 blocks by default (backpackMagnetRange). A filter chooses which items |
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Item Pickup | Items you pick up go straight into the item storage instead of your inventory |
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Pick Block | Pick Block takes the block from your backpack when it isn't in your hotbar |
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Refill | Refills the selected hotbar stack from the item storage as you use it. Items can be excluded with the refill_blacklist tag
|
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Tool Swap | Switches to the best tool or weapon from the tool storage when you mine or attack |
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Feeder | Eats food from the backpack when you're hungry or your health is low (thresholds). A filter chooses which foods |
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Thirst | Drinks from the backpack when you're thirsty. Requires Thirst Was Reclaimed |
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Jetpack | Flight and hovering, powered by Create backtanks, even underwater. See Jetpack |
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Fall Damage | Prevents fall damage while worn |
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Ore Mining | Mines a whole connected vein at once. An outline previews the vein. Hold ` to vein-mine any block, not just ores |
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Torch Deployer | Places torches from the backpack when the light level drops (light level and source) |
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Jukebox | Plays music discs from the backpack, with buffs. See Jukebox buffs |
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Mechanical Heart | Grants extra hearts. 5 by default (healthUpgradeBonus) |
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Crafting | A full crafting grid inside the backpack, using ingredients from the backpack or your inventory |
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Portable Workshop | A built-in Deployer and Mechanical Press for deploying, pressing and polishing recipes on the go. Powered by a backtank |
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Void | Deletes items that match its filter as they arrive in the item storage |
Modpacks can disable any upgrade with the
disabled_backpack_upgrades tag.
- Fuel: pressurized air from Create backtanks, worn or stored in the backpack. A gauge shows the remaining flight time.
- Flying: hold Jump to fly up to 32 blocks above the ground.
-
Hovering: press
H, or Jump + Sneak while flying, to hold your height. -
Alternate hover mode: with the
jetpackHoverModeclient setting set toALTERNATE, the Jetpack works like creative flight. Double-tap Jump to start or stop flying, and hold Jump or Sneak to rise or descend. - Press
Gto switch the Jetpack on or off without opening the backpack.
Place one modifier in the modifier slot of the Jetpack panel to trade off height, speed and fuel:
| Item | Name | Effect |
|---|---|---|
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Propeller | Raises the height limit from 32 blocks to 64 blocks |
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Encased Fan | Removes the height limit, but uses 10% more fuel for every 16 blocks above 64 |
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Blaze Burner | Afterburner: flies 50% faster with fire exhaust and uses 75% more fuel, setting nearby mobs alight |
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Netherite Backtank | Increases the capacity of all backtanks in the backpack by 50% |
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Fluid Valve | Uses 30% less fuel, but flies 10% slower |
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Firework Rocket | Elytra Boost: hold Jump while gliding with an Elytra to fly 50% faster, using 200% more fuel |
Servers can turn modifiers off with the jetpackModifiersEnabled
server option. The slot is then shaded red, and fitted modifiers stop working
but can still be removed.
Discs played by the Jukebox Upgrade give buffs to the wearer and, from a placed backpack, to players nearby.
| Disc | Buff | Disc | Buff |
|---|---|---|---|
| 13 | Phantom Ward (phantoms abort their dives) | Pigstep | Pacify Piglins |
| Cat | Repel Creepers | Precipice | Resistance I |
| Creator (Music Box) | Regeneration I, Absorption I | Relic | Haste I |
| Far | Slow Falling I | Stal | Invisibility I |
| 5 | Night Vision I, Regeneration I | Strad | Luck II |
| Mall | Jump Boost II, Speed I | Wait | Water Breathing I |
| Mellohi | Calm Endermen | Ward | Strength II |
| Otherside | Regeneration II | Tears | Fire Resistance I (with VanillaBackport) |
| Lava Chicken | Speed III (when the disc exists) |
Any disc, including modded ones, can be given buffs with a datapack. See Jukebox Buffs.





















