This release is compatible with latest Godot 4.7 and fixes lifecycle issues with beehave, especially when loading/unloading the addon.
What's Changed
- upgrade deps to Godot 4.7 by @bitbrain in #440
- support beehave_tree when duplicating scenes, closes #309 by @bitbrain in #441
- Fix singleton conflict caused in godot 4.7.1 by @RawsharkTang in #443
- fix(debug): correctly register monitors by @bitbrain in #444
New Contributors
- @RawsharkTang made their first contribution in #443
Full Changelog: v2.9.2...v2.9.3