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v1.6.0
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spydon
released this
14 Jan 23:15
flame - v1.6.0
PERF : Avoid Vector2 creation in Sprite.render (#2261 ). (736733d9 )
FIX : Only use initialized game for tests and remove setMount from onGameResize (#2246 ). (2a0f1d4b )
FIX : Re-use paint object in ImageParticle (#2210 ). (7a945d96 )
FIX : Depend on test: any for flame_test (#2207 ). (acfd418d )
FEAT : Add a canSee method to the CameraComponent (#2270 ). (2347c8f5 )
FEAT : Add moveBy to CameraComponent (#2269 ). (51e54ebe )
FEAT : Added computed property CameraComponent.visibleWorldRect (#2267 ). (f4b0e73f )
DOCS : Update example to not create Rect objects (#2254 ). (a306338b )
DOCS : Teh -> the (#2225 ). (ff7f36d0 )
BREAKING REFACTOR : The method onLoad() now returns FutureOr<void> (#2228 ). (d898b539 )
BREAKING FEAT : Adds new route methods pushReplacement, pushReplacementNamed, and pushReplacementOverlay (#2249 ). (a2772b4e )
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