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The GPAC Log System
Warning
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You can contribute to GPAC's documentation here.
A log is a way of keeping record of what's happening when executing a software. The GPAC framework has log capabilities to analyze what is going on when running MP4Box, gpac or other libgpac based applications.
This article explains the features of the log system and how to use it. For more information on latest syntax and options, check here.
The GPAC log system is based on two orthogonal concepts:
-
tools: the category of the log you want to listen to. For instance when playing a MPEG-TS file, you may want to hear about the container log; when player remote content, you may want to hear about the network log; when trying to find a deadlock (but there are obviously none in GPAC ;), you may want to hear about the mutex log. The complete list is provided here.
-
levels: the deepness of the log. You have to choose whether you want to know about errors only, or about any thing the developer thought right to signal for fellow developers.
/!\ In GPAC, you can choose which tools you want to hear, and for each tool you can set a level.
The general syntax is:
-logs log_args: sets log tools and levels, formatted as a ':'-separated list of toolX[:toolZ]@levelX
Concrete examples are given further in this article.
- GF_LOG_CORE (core) : log message from the core library (init, threads, network calls, etc)
- GF_LOG_FILTERS (filters) : log message from the filter session
- GF_LOG_CONTAINER (container): log message from a bitstream parser (IsoMedia, MPEG-2 TS, OGG, ...)
- GF_LOG_NETWORK (network) : log message from the network/service stack (messages & co)
- GF_LOG_RTP (rtp) : log message from the RTP/RTCP stack (TS info) and packet structure & hinting (debug)
- GF_LOG_AUTHOR (author) : log message from authoring subsystem (file manipulation, import/export)
- GF_LOG_CODEC (codec) : log message from a codec
- GF_LOG_PARSER (parser) : log message from any XML parser (context loading, etc)
- GF_LOG_COMPOSE (compose) : log message from compositor related to object drawing
- GF_LOG_MEDIA (media) : log message from the compositor related to media object playback
- GF_LOG_AUDIO (audio) : log message related to audio playback compositor
- GF_LOG_SCENE (scene) : log message from the scene graph/scene_manager (nodes and attribute modification, events)
- GF_LOG_MMIO (mmio) : log message from multimedia I/O devices (audio/video input/output, ...)
- GF_LOG_SCRIPT (script) : log message from the scripting engine bindings execution (not from scripts)
- GF_LOG_CONSOLE (console) : log for all messages coming from script alert() and print()
- GF_LOG_APP (app) : log message for apps (MP4Box, gpac)
- GF_LOG_ALL (all) : all available logs
- GF_LOG_QUIET (quiet) : disable all Log message
- GF_LOG_ERROR (error) : log message describes an error
- GF_LOG_WARNING (warning): log message describes a warning
- GF_LOG_INFO (info) : log message is informational (state, etc..)
- GF_LOG_DEBUG (debug) : log message is a debug info
/!\ Note that these levels apply to GPAC, not to the content being processed. For instance GF_LOG_ERROR
is intended to signal GPAC has encountered a serious error. On the contrary, if you read an MPEG-TS files containing some errors that are correctly handled by GPAC, you should use the GF_LOG_WARNING
channel.
This section explains to the GPAC users the features of the default log implementation within the tools. If you're a developer you may also want to read the next section.
The default GPAC implementation sets all the messages on, to the "warning" level. The only exception is the GF_LOG_CONSOLE
being set to info
so that messages output by the user can be seen (for example you asked to write a message from your script to help you debug it).
Here is a screenshot of gpac playback executed with default logs:
In this example GPAC says a PID from the MPEG2-TS stream is not supported (and therefore won't be decoded).
GPAC apps features several options related to logging:
-logs=log_args: sets log tools and levels, formatted as a ':'-separated list of toolX[:toolZ]@levelX
Here is an example, which sets all messages to the warning
level (default level for all tools) except core
, audio
and mem
that are set to the debug
level, and container
and sync
that are set to the error
level:
-logs=core:audio:mem@debug:container:sync@error
Other log options are:
-
-strict-error
: exit when the player reports its first error -
-log-file=file
: sets output log file. Also works with -lf
By default GPAC outputs its logs to stdout. However as you can see in the latest example from the previous section, GPAC applications feature a -log-file
option:
-
-log-file=file
: sets output log file. Also works with-lf
This behavior is implemented by default in all applications in GPAC (MP4Box, gpac) and by any application forwarding their arguments to libgpac.
By default logs are colorized when output on stdout. You can disable this by using the ncl
log keyword, e.g. -logs=ncl
or -logs=ncl:container:sync@error
.
This section gives some hints to the GPAC developers about ways to customize their log system.
When you need to print a log message, call the GF_LOG
macro as follows:
GF_LOG(GF_LOG_LEVEL, GF_LOG_TOOL, (MESSAGE));
Where:
-
GF_LOG_LEVEL
belongs to the level list above (GF_LOG_QUIET
, ...,GF_LOG_DEBUG
) -
GF_LOG_TOOL
belongs to the tool list above (GF_LOG_CORE
, ...,GF_LOG_CONSOLE
) -
(MESSAGE)
: a message contained between parentheses and with the same formatting asprintf
.
For example:
GF_LOG(GF_LOG_INFO, GF_LOG_CONSOLE, ("%s %s\n", servName, evt->message.message));
The code lies within the src/utils/error.c
source file.
The log system used in the GPAC open-source framework outputs to stdout.
Check libgpac doxygen for available functions.
You simply need to call gf_log_set_callback()
with your own log function. The type of the function is given as below:
typedef void (*gf_log_cbk)(void *cbck, u32 log_level, u32 log_tool,
const char* fmt, va_list vlist);
Various Topic
- File Inspection
- Using RAW formats
- Encoding
- Using data pipes
- Using sockets
- MP4Box vs gpac
- MP4Box and filters
- Custom ISOBMFF files
- Simulating Real-Time sources
- Working with Network Captures
- Playlists/Splicing/Ad Insertion
- ROUTE & ATSC3.0 services
- Logging in GPAC
- GPAC and Python
- GPAC and NodeJS
- In-place Editing
- Audio-Video Mixer
- Dynamic Rate Control
Categories