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Sets
A Set bundles multiple cosmetics — one from each category — into a single item that equips (or unequips) all of them at once.
# sets.yml
sets:
rainbow:
display: "&#fc0000R&#fc6c00a&#fcd700icfc00n�fe56cbƎeeeob00ffw &fSet"
icon: PRISMARINE_CRYSTALS
permission: celestial.cosmetics.set.rainbow
cosmetics:
tag: rainbow
rebirth: rainbow
namecolor: rainbow
chatcolor: rainbow
rankcolor: rainbow
emoji: rainbowcosmetics: maps each category to the id of an existing cosmetic in that category's file. You don't need to include every category — a set can be just two or three cosmetics if that's the look you want.
A player only needs the set's own permission — they don't need the individual permissions of each component. As long as they have access to the set (via owned copies or rank/group), every component listed becomes usable, without needing to unlock each one separately.
- Equipping a set immediately applies every listed component (switching Rank Color also pushes the LuckPerms prefix, same as equipping it individually).
- If the player later changes one component manually (e.g. swaps just the Tag), the set is automatically marked as no longer "active" — but the rest of the components stay equipped as they were.
- Clicking Unequip on a set clears every component that's still set to match the set's values.
Sets follow the same vault ownership rules as any other cosmetic: you can own multiple copies, withdraw one as a physical item, trade it, or list the whole set on the Auction House as a single purchase.
In the Crates rewards preview, sets show a live composed preview line — your actual name, colored, tagged, and formatted exactly as it would look equipped — so players can see the full look before opening the crate.
Next: Rank Defaults
CelestialCosmetics
Getting Started
Cosmetics
Economy & Items
Customization
Reference