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Universes ‐ XML specification

Luis edited this page Dec 19, 2025 · 3 revisions
Tag Description Type Notes
<label> Human-readable name of the universe. String. Shown in UI and selection dialogs.
<description> A short lore description summarizing the universe and its defining themes.
Example
<description>
  A late-20th-century bio-terror universe in which
  a secret corporation has developed viruses and
  biological weapons that mutate life and trigger
  global outbreaks.
</description>
String. Used in info panels and tooltips.
<sourceMaterial> Reference to the original franchise, work, or inspiration the universe is based on.
Example
<sourceMaterial>
  Resident Evil franchise (1996–2025), Capcom.
</sourceMaterial>
String. Purely informational/cosmetic.
<iconPath> Path to the icon used to visually represent the universe.
Example
<iconPath>UniverseIcons/LMGG_ResidentEvil</iconPath>
Resource path. Relative to the mod's textures folder.
<iconColor> Tint color applied to the universe icon.
Example
<iconColor>(255, 247, 239)</iconColor>
Color (RGB). Optional; defaults to white if omitted.
<divergenceLevel> Numeric indicator of how far this universe diverges from baseline Earth reality, ranging from 1.0 to 10.0. A value of 1.0 describes a universe completely similar to ours, 1.5 to 2.0 could mean a universe with science fiction physics and/or some supernatural phenomena, 4.0 to 5.0 a world where magic outright exists, and 10.0 a world with completely alien physics and rules.
Example
<divergenceLevel>1.22</divergenceLevel>
Float. Universes with less divergence are easier to find.
<divergenceDescription> Narrative explanation of what makes this universe different from baseline reality.
Example
<divergenceDescription>
  Very close to real Earth, except for the presence
  of bio-hazards, mutant creatures, and corporations
  with advanced viral technology.
</divergenceDescription>
String. Complements <divergenceLevel>, adding to the immersion.
<traits> List of universe traits that describe genre, tone, or thematic clichés.
Example
<traits>
  <li>LMGG_UniverseTrait_BiopunkWorld</li>
  <li>LMGG_UniverseTrait_Capcom</li>
</traits>
List of def references. Used for generating universe identifiers and grouping.

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