Repository navigation
Overlays
oauramos edited this page Oct 15, 2026
·
2 revisions
An overlay is a .png the size of your screen, laid over the game and its bezel. Name it after
the screen size and put it in the folder for its platform:
-
Overlays/GBA/640x480.pngon a 640x480 device such as the RG35XX SP -
Overlays/GB/720x480.pngon a 720x480 device such as the RG SP -
Overlays/SNES/640x480.png,Overlays/PS1/640x480.pngand so on for the SNES and the PlayStation
It must be transparent where the game's picture is. omega-zero checks, and ignores an overlay that would cover more than 1% of the game, so one made for another layout never hides it (the log says so). On a 640x480 panel, the game's picture is:
| Platform | Picture |
|---|---|
| GBA | 640x427 at the top of the screen |
| Game Boy and Game Boy Color | 480x432 in the middle (3x), or the whole screen when stretched |
| SNES | 512x448 in the middle (2x); 512x478 for a game that shows its overscan |
| PlayStation | The whole screen (4:3) |
Overlays made for RetroArch on 640x480 handhelds, such as Perfect Overlays, use the same Game Boy picture and work for it. omega-zero ships no overlays of its own.
Start here
Using it
Helping