[1 of 7] Add turn context to UserInput#23080
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This was referenced May 16, 2026
This was referenced May 17, 2026
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Stack position: [1 of 7]
Summary
The first three PRs in this stack are a cleanup pass before the actual next-turn state API work.
Today, core has several overlapping "user input" ops:
UserInput,UserInputWithTurnContext, andUserTurn. They differ mostly in how much turn context they carry, which makes the later queued context update harder to reason about and review.This PR starts that cleanup by adding the shared
TurnContextOverridespayload and allowingOp::UserInputto carry it. Existing variants remain in place here, so this layer is mostly a behavior-preserving API shape change plus mechanical constructor updates.End State After PR3
By the end of PR3,
Op::UserInputis the only "user input" core op. It can carry optional turn-context overrides for callers that need per-turn state, while callers without overrides use an empty context.Op::UserInputWithTurnContextandOp::UserTurnare deleted.End State After PR5
By the end of PR5, core will have only two ops for this area:
Op::UserInputfor user-input-bearing submissions.Op::TurnContextfor context-only updates.Stack