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Özgür Yalçın edited this page Jun 20, 2026 · 3 revisions

The Text and Data (GraphItem) layers write static labels, time readouts, and live system sensor values (such as CPU speed, temperature, and usage) on the screen.


1. UI Settings and Descriptions

When editing a Text/Data layer, the following options are available in the editor panel:

  • DATA (DataSource): Selects which hardware sensor to read (e.g., CPUTEMP, CPULOAD, TIME, or StaticText for a fixed label).
  • TEXT: Represents the display string. For StaticText this is the user-editable label text. For live sensors, this acts as the default sample text.
  • FORMAT: Allows format syntax configuration (e.g., time formatting like h:m or date formatting like Y-M-D). Refer to Data Sources for valid format codes.
  • FONT: Specifies the typeface family (e.g., Arial, Segoe UI, Roboto).
  • SIZE: The pixel height of the text characters.
  • BOLD & ITALIC: Checkboxes to set text style thickness and slant.
  • COLOR: The base color of the text in hexadecimal format (e.g., #FFFFFF).
  • CHAR SPACING (FontInterval): The gap between adjacent text characters (in pixels).
  • ALIGNMENT: Sets horizontal text positioning relative to its container:
    • Left
    • Center
    • Right
  • Use gradient (useGradient): Enables color transition on the text characters.
    • FONT GRADIENT (FontGradientColor): The target gradient color.
    • GRADIENT DIR (FontGradientDirection): The sweep angle direction of the gradient.

2. Drop Shadow Effects (Gölge)

Adding a drop shadow behind text layers ensures excellent readability over bright or busy video backgrounds:

  • OFFSET X & Y: Determines the shadow offset spacing in pixels. (e.g., 3 or 4 is standard).
  • COLOR: The color code of the shadow (e.g., #AA000000 for a semi-transparent black).
  • Sync color: If checked, the shadow color updates automatically whenever the primary text color is modified.

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