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Status Bar

Özgür Yalçın edited this page Jun 20, 2026 · 1 revision

The Status Bar (GraphStatuBar) layer renders straight linear progress bars representing sensor metrics like CPU/GPU load or RAM usage.


1. UI Settings and Descriptions

When editing a Status Bar layer, the following options are available in the editor panel:

  • FRONT COLOR (FrontColor): The color of the active progress indicator.
  • TRACK COLOR (BackColor): The background track color behind the progress fill.
  • GRADIENT COLOR (GradientColor): The color where the fill transition ends (if Use gradient is active).
  • FRONT ALPHA: Opacity of the front fill color (values 0 to 255, where 255 is fully opaque).
  • BACK ALPHA: Opacity of the background track color.
  • Use gradient (useGradient): Enables color transition from Front Color to Gradient Color.
  • Transparent background (transparentBG): When enabled, it makes the track color completely invisible, showing only the filled portion.
  • CORNER RADIUS (radius): Sets the radius of corner curves. Higher values result in pill-shaped progress bars.
  • DIRECTION: Sets the fill direction:
    • Left to Right
    • Right to Left
    • Top to Bottom
    • Bottom to Top
  • Revert: Reverses the fill calculation direction.
  • Fill back: Ensures the background track fills the entire container dimensions regardless of the active progress.
  • Subsection: Divides the bar into segmented blocks rather than drawing it as a solid stripe.
    • BLOCK WIDTH / SPACING (blockWidthSpacing): The pixel width of each block and the gap spacing separating them (e.g., 6, 2).

2. Design Recipes

2.1. Cyberpunk Segmented Bar

To construct a sci-fi segmented bar:

  • Enable Subsection.
  • Set BLOCK WIDTH / SPACING to 8, 2.
  • Enable Use gradient with FRONT COLOR set to #FF007F (Neon Pink) and GRADIENT COLOR to #7F00FF (Purple).
  • Set CORNER RADIUS to 1 or 2 for a slightly rounded tech feel.
  • Set BACK ALPHA to 50 so that the unfilled segments are visible as a dim background track.

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