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Garrett Guillotte edited this page Nov 29, 2025 · 3 revisions

Skyboxes are image sets for the cube that composes the background in 3D viewports. Each image set is a subdirectory of the resources/skybox directory.

To add a new skybox, create a new directory and add six square images, one for each side of the cube:

  • right.png
  • left.png
  • top.png
  • bottom.png
  • front.png
  • back.png

For example, this is the top image of the simulation skybox image set:

top

And this is what that skybox looks like in game, as used in the tutorial scenarios:

image

The default skybox uses the default directory. To change the skybox using the Lua API, for instance during a scripted scenario, pass the skybox image set's directory name as the parameter of the setDefaultSkybox() function:

setDefaultSkybox("simulation")

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