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Scanning minigame
Oznogon edited this page Jun 23, 2026
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The scanning minigame appears when a player attempts to scan a target from the Science or Operations crew screens.
The baseline scanning minigame difficulty can be configured on the server, in the Server settings:
- None (delay): The scanning minigame is disabled, and all scans successfully complete after a few seconds' delay.
- Simple: Each scan phase requires synchronizing one slider once to complete.
- Normal (default): The first (simple scan) phase requires synchronizing one slider twice, and the second (full scan) requires synchronizing two sliders twice.
- Advanced: The first (simple scan) phase requires synchronizing two sliders twice, and the second (full scan) requires synchronizing three sliders twice.
Individual targets might deviate from the baseline difficulty and present a different number of sliders and successes required to complete the scan. See Scenario scripting or the scripting reference for details.
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