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Oznogon edited this page Jun 23, 2026 · 1 revision

The scanning minigame appears when a player attempts to scan a target from the Science or Operations crew screens.

The baseline scanning minigame difficulty can be configured on the server, in the Server settings:

  • None (delay): The scanning minigame is disabled, and all scans successfully complete after a few seconds' delay.
  • Simple: Each scan phase requires synchronizing one slider once to complete.
  • Normal (default): The first (simple scan) phase requires synchronizing one slider twice, and the second (full scan) requires synchronizing two sliders twice.
  • Advanced: The first (simple scan) phase requires synchronizing two sliders twice, and the second (full scan) requires synchronizing three sliders twice.

Individual targets might deviate from the baseline difficulty and present a different number of sliders and successes required to complete the scan. See Scenario scripting or the scripting reference for details.

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