forked from daid/EmptyEpsilon
-
Notifications
You must be signed in to change notification settings - Fork 0
Home
Erik de Bruijn edited this page Aug 24, 2014
·
40 revisions
BSG could serve as a good source of inspiration for the kind of ship we're simulating: http://en.battlestarwiki.org/wiki/CIC
- Comms Station: Retro mic and speakers with rugged covers.
- Weapons: beacon (rotating orange lights) when shields are up.
TBD
The orange lights are connected to an Arduino Relay Shield. The Arduino runs simple code to control these ports through serial/USB from the PC inside the station. ToDo:
- Get shield
- Get beacons
- Hook them up
- Code Arduino stuff
- Create some kind of client program on the host (A REST API for Arduino to run on localhost)?
Other suggestions:
- A large TV/monitor as the main screen
- Audio system with sub-woofer
- Home
- Building and installing the game
- Configuring the game
- Playing the game
- Officer roles and screens
- Captain
- Main screen
- Ship window
- Crews of 5-6 players
- Crews of 3-4 players
- Single-player crew
- Game Master (GM) screens
- Extra screens
- Minigames
- Weapon types
- Officer roles and screens
- Extending the game
- Troubleshooting
- Fork content