forked from daid/EmptyEpsilon
-
Notifications
You must be signed in to change notification settings - Fork 0
Internet Play
Kwadroke of "The Wired edited this page Mar 1, 2016
·
19 revisions
WORK IN PROGRESS!
You will need to configure port forwarding for the Server. How to configure this varies from Firewall to Firewall and is beyond the scope of this document.
TCP & UDP Port number: 35666
Enter the IP address in your client. It will not autodiscover internet servers.
https://duckduckgo.com/?q=what+is+my+ip+address
We recommend using a Dyanamic DNS service like DuckDNS, DynDNS, No-IP, etc so IP addresses would not have to be remembered. Use these addresses instead of the IP address.
See Dedicated Server for running a dedicated server. These can be run on cloud based virtual machines (AWS, Google Compute, DigitalOcean, etc)
There is work to make a master server for browsing current public servers.
- Home
- Building and installing the game
- Configuring the game
- Playing the game
- Officer roles and screens
- Captain
- Main screen
- Ship window
- Crews of 5-6 players
- Crews of 3-4 players
- Single-player crew
- Game Master (GM) screens
- Extra screens
- Minigames
- Weapon types
- Officer roles and screens
- Extending the game
- Troubleshooting
- Fork content