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Kwadroke of "The Wired edited this page Mar 1, 2016 · 4 revisions

Weapons

WORK IN PROGRESS!

Weapons is the console that the fires weapons of the ship.

This is best for normal sized crews (~5-6 people per bridge)

Targeting

In order to fire, an enemy ship needs to be targeted. This is done by clicking the desired ship.

Weapon Types

For more details on weapons, see Weapon Types

Missiles

Missiles are one of the most destructive weapons of a space ship. Before they can be fired, they need to be loaded in a missile tube. Loading missiles will take time. Unloading missiles can be done by pressing the unload button next to a loaded missile tube. Firing a missile can be done by pressing a loaded missile tube. Take care to have an enemy selected! If there is no enemy, the missile will be dumb fired (flying in a straight line).

Beam weapons

The location & range of beam weapons are indicated by the red firing arcs. Once a target is selected, the beam weapons will auto fire. The frequency can be set on the right of the screen. Some frequencies will deal more damage to certain shield frequencies. Rely on your science officer to provide you with such data. Note that changing the frequencies does not take time. Beam weapons can also target selective subsystems. If you simply wish to destroy an enemy, it's best left on hull.

Shields

Shields can be activated (and deactivated) by pressing the shield button. It might seem tempting to keep the shields up at all time, but they drain significantly more power when they are active.

On screen controls

Shields

Turns shields on & off

Load/Unload

  • Loading

    Select a missile and click Load to load into a tube. This takes time and is displayed as a progress bar to the right.

  • Unloading

    Once a tube is loaded, you can press to unload when the button displays Unload.

Fire

Fire will appear when the weapon is loaded. Will show as a progress bar while loading/unloading. Make sure you select a target before pressing Fire, else it will fire straight ahead (Mines will go behind no matter what's targeted)

Beam Info

  • Frequency

    Set the beam weapons frequency to best match what the targeted ship is weakest to so that your beams are most effective

  • Target

    System for beam weapons to hit. Use hull to destroy ship.

Displayed Items:

###Energy

Show current energy (max is 1000)

Shields

Front & Rear Shields (100% is max, 0% is disabled)

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