Skip to content

Module Reference

PlatanoGames edited this page Aug 8, 2026 · 2 revisions

Module Reference

Plugin Module Type
PGXCore PGXCoreRuntime Runtime
PGXCore PGXCoreEditor Editor
PGXCore PGXCoreNodes UncookedOnly
PGXCore PGXCoreDeveloper DeveloperTool
PGXCore PGXRegistryEditor Editor
PGXAudio PGXAudioRuntime / PGXAudioEditor Runtime / Editor
PGXGameFlow PGXGameFlowRuntime / PGXGameFlowEditor Runtime / Editor
PGXLoading PGXLoadingRuntime / PGXLoadingEditor Runtime / Editor
PGXMGOS PGXMGOSRuntime / PGXMGOSEditor Runtime / Editor
PGXPSO PGXPSORuntime / PGXPSOEditor Runtime / Editor
PGXSave PGXSaveRuntime / PGXSaveNodes Runtime / UncookedOnly
PGXDocs PGXDocs / PGXDocsEditor Runtime / Editor
PGXEditorTools PGXEditorToolsEditor Editor
PGXScaffold PGXScaffoldEditor Editor
PGXTutorials PGXTutorialsEditor Editor
PGXVersionControl PGXVersionControlEditor Editor

PGXEditorToolsEditor compiles against Core, Registry, VersionControl and all six public runtime systems. Other feature runtime modules compile inward toward Core rather than sideways to sibling systems.

For exact Unreal and PGX module dependencies, the Build.cs files in the selected release are authoritative.

Clone this wiki locally