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Public Plugin Matrix

PlatanoGames edited this page Aug 8, 2026 · 2 revisions

Public Plugin Matrix

Layer Plugin Modules Purpose
Foundation PGXCore 5 Shared contracts, configuration, registry, messages, handlers, diagnostics and editor primitives
Runtime PGXAudio 2 Audio playback, channels, backends, pooling and mixing
Runtime PGXGameFlow 2 Gameplay Tag state machine, rules and history
Runtime PGXLoading 2 Loading presentation, level flow, streaming and progress
Runtime PGXMGOS 2 Garbage-collection observation and class health
Runtime PGXPSO 2 PSO warm-up, contextual activation and recording
Runtime PGXSave 2 Slots, serialization, providers, backup and migrations
Editor PGXEditorTools 1 Aggregated inspectors for Core and selected systems
Docs PGXDocs 2 Documentation registry, Markdown and editor viewer
Editor PGXScaffold 1 Project templates, build plans and transactional execution
Editor PGXTutorials 1 Guided editor onboarding and overlays
Editor PGXVersionControl 1 Unreal Source Control workflows and validation

Total: 12 plugins and 23 modules.

The matrix describes responsibilities, not maturity guarantees. Consult each descriptor and the Module Reference for exact dependencies.

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