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Statistics

PlatanoGames edited this page Jul 13, 2026 · 7 revisions

Statistics

Repository snapshot verified on 2026-07-13 against release-candidate commit 098eda4a. File counts use Git-tracked files only and exclude generated Unreal state. Feature-level counters below remain tied to the v0.4.0 documentation baseline unless a newer date is stated.


Architecture

Metric Value
Plugin descriptors (.uplugin) 33
Production-ready systems 13
Other core, early-stage, and tool plugins 20
Tracked headers, implementations, and build files 1,390
Unreal module build files 64

Editor Integration

Metric Value
Dockable inspector panels (NomadTabs) 25
Custom SVG icons 28
Data Asset factories 58
Blueprint class factories 23
Quick access toolbar pins 25
Hub dashboard system cards 12
Content Browser asset categories 8+

API Surface

Metric Value
Console commands 95+
Blueprint nodes 170+
Native delegates 80+
Dynamic delegates 60+
Overridable Blueprint events 79
Per-instance configurable properties 44

Data

Metric Value
Data Asset types 58
GameplayTags (production) 180+
Tag ownership branches 13
DataTable row types 8+
Construction DA types 8
L1-integrated base classes 10

Testing and Quality

Metric Value
Test utility functions 95+
Simulation harness API calls ~160
Harness API coverage ~90%
clang-tidy warnings fixed (cumulative) 957
Audit doctrine rules 13
Panel UX audits completed 22
UX Dogmas (design rules) 10

Documentation

Metric Value
Markdown files in the monorepo snapshot 547
Markdown files under plugin Docs/ trees 199
Public wiki content pages 37
Interactive tutorials (bilingual) 18

Visual Construction

Metric Value
Design tokens (colors, fonts, spacing) 60+
Atomic widget types 11
Atomic widget instances across panels 167
Panels migrated to token system 27

Systems Breakdown

System Scope Version
Profile Platform detection, budgets, capabilities v2.0
GameFlow Multi-channel state machine v1.0
Log Polymorphic observability, domain renderers v3.0
Save Slots, auto-save, versioning, migration v1.0
PSO Pipeline warm-up, batched loading v2.0
LevelFlow Level transitions, sub-level streaming v1.0
Loading Deterministic timing, async loading v1.0
Audio Dual-backend, 5-layer mix, music, dialogue v1.1
Data Registry DataTable-first, compiled queries v2.0
Construction Actor assembly, 8 DA types v1.3
MGOS GC observability, leak detection v1.0
Message Pub/sub bus, GameplayTag channels v1.0
EventHandler Behavior resolution, typed payloads v1.0

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