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Releases: reiserFSs/InfiniteLoop

AscNet Launcher v1.0.8

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@reiserFSs reiserFSs released this 04 Oct 17:25

Launcher 1.0.8, patch 0.4.0.

Get the game from the launcher

  • Download, verify/repair, update or adopt an existing installation of the official 4.8.0 PC client for English (Global), 繁體中文 (Taiwan), 한국어 (Korea), 日本語 (Japan) and 简体中文 (China), straight from Kuro's CDN.
  • Pinned to the supported version, checked by MD5, resumable, with CDN failover. Nothing runs while the game is running.

More regions

  • KR, JP and CN 4.8.0 clients are supported alongside EN and TW, all served by the same AscNet server.
  • CN keeps the official login window; the patch sends its login requests to AscNet.

Native options (no game files edited)

  • FPS unlock and "No camera fade" are applied in-game by the patch. A leftover FPS bundle edit from older launchers is removed automatically (close PGR.exe first).

Other

  • Background music pauses while the game runs and resumes when it closes.
  • Native names in the language picker render under Wine/macOS.
  • The patch writes ascnet-patch.log next to PGR.exe; send it when reporting problems (see docs/player-diagnostics.md).

Server: Babylonia (BigWorld) is now implemented server-side, and the server serves EN, TW, KR, JP and CN clients. Run Setup/Update in the launcher to build the new server and patch.

AscNet Launcher v1.0.7

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@reiserFSs reiserFSs released this 27 Sep 21:49

Fixes Setup/Update failing with "Exception calling "Replace" with "3" argument(s): The path is not of a legal form" when a previous setup attempt left a pending build state behind.

AscNet Launcher v1.0.6

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@reiserFSs reiserFSs released this 27 Sep 20:10

Adds support for the Taiwan (TW, 繁體中文) PGR 4.8.0 PC client on Windows: the launcher accepts the stock TW PGR.exe and GameAssembly.dll, and the local server now serves TW its own config (TW resource index checksums, TW download servers, channel 5). Notices and server-generated text remain in English for TW.

AscNet Launcher v1.0.5

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@reiserFSs reiserFSs released this 27 Sep 14:46

Setup and source updates no longer open console windows; progress stays in the launcher's Activity panel (UAC and the Visual Studio Build Tools installer still show their own windows). The main button now shows Update whenever a source update is pending, including after an automatic update was deferred while PGR was running.

AscNet Launcher v1.0.4

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@reiserFSs reiserFSs released this 27 Sep 14:27

Supports PGR client 4.8.0 (patch 0.3.0). Existing installs patched on 4.7 upgrade without restore. Launcher no longer exits when self-update is unavailable (linked folder or renamed exe), update downloads no longer time out after 3 minutes, unsupported game versions are reported before setup with clear guidance, and the Activity panel shows a status line, short error messages and a scrollable log.

AscNet Launcher v1.0.3

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@reiserFSs reiserFSs released this 07 Sep 23:18

Adds automatic updates for both the Launcher and local server

AscNet Launcher v1.0.2

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@reiserFSs reiserFSs released this 07 Sep 14:58

This update resolves issues encountered during fresh native Windows setup, patch installation, and game startup.

Fixes

  • Background loading: corrected the BMP format that prevented the launcher from opening on native Windows.
  • Client compatibility: added verified stock and Wine-patched GameAssembly identities, plus the additional KURO-signed retail KRSDK variant.
  • Setup reliability: fixed NuGet package restoration, outdated setup-script delegation, and cached compatibility metadata migration.
  • Protected installations: added UAC handling for patch installation and restoration in folders such as Program Files, and fixed a backup-file sharing violation.
  • Game startup: integrated the verified PGRBase startup patch with managed backup and restore, without applying Rosetta-only changes to native clients.
  • Resource updates: fixed the permissions issue that prevented the game from saving downloaded resource lists.

Launcher improvements

  • Automatic launcher.log beside the EXE, recording setup output and errors.
  • Separate Game tweaks and Launcher settings with ON/OFF controls.
  • Configurable FPS unlock with explicit Apply and existing-patch detection.
  • Correct Karenina login BGM, original loop points, and working music toggle.
  • Centered input text and corrected Settings text flickering.

Updating

Close the launcher and extract all seven release files together, replacing the previous launcher files. Run Setup to apply the updated patch and compatibility metadata; approve UAC if requested.

AscNet Launcher v1.0.1

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@reiserFSs reiserFSs released this 06 Sep 22:40
  • Fix GameAssembly.dll hashes of unmodified 4.7.0 clients
  • Fix Background.bmp errors on native Windows clients.

AscNet Launcher v1.0

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@reiserFSs reiserFSs released this 06 Sep 18:14

AscNet Launcher

A native Windows launcher for setting up and running AscNet locally.

  • Setup & launch: Select your PGR installation, prepare the local backend, install the connection patch, and launch through one interface.
  • Patch management: Check patch status and restore the original client files.
  • Game tweaks: Detect, apply, or disable the FPS unlock with a configurable target.
  • Launcher settings: Toggle background music independently from game tweaks.
  • Status log: View concise setup and operation updates.

Extract all six files from the release ZIP into the same folder, then run AscNetLauncher.exe. Select your game directory in Settings and choose Setup.

Note: This release runs AscNet locally; it is not a remote-server-only launcher.

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