🕹️ Game Development
Duelyst is a digital collectible card game and turn-based strategy hybrid, developed by Counterplay Games.
A brief computer graphics / rendering course
A small, fast, and embeddable programming language based on Lua with a gradual type system.
A refreshingly simple data-driven game engine built in Rust
An incremental binary state serializer with delta encoding for games.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
2D skeletal animation runtimes for Spine.
Direct port of the Bullet physics engine to JavaScript using Emscripten
Free, cross-platform 2D game engine powered by Haxe and OpenFL
Feature-packed axonometric plugin for Phaser 2 which stays true to the Phaser API.
A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.
Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx. One day I will find time to update it.)
A programming tutorial for sight & light
A simple JavaScript library for performing 2D collision detection
a node.js plugin to integrate nw.js/electron games with steamworks
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
A game development toolkit similar to pygame, except running on Javascript instead.
A game engine for making classic arcade style games using Javascript and HTML5. We're starting moving on a re-organized repo here: https://github.com/akihabara






