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Foreground Priority Boost
github-actions[bot] edited this page Sep 12, 2026
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Sets the Windows scheduler to give the foreground program short, variable time slices with a 3:1 priority boost over background processes. This is the setting behind System Properties, Performance, "Adjust for best performance of: Programs".
- Windows client already favours the foreground a little. This sharpens it: a CPU-bound game keeps its core when Discord, a browser, or an updater wants a turn.
- It is a documented Microsoft setting, not a folklore value, and it takes effect without a restart.
- Heavy background work such as video encoding or compiling runs slower while a game has focus.
- Modest effect on a modern CPU with cores to spare; most useful on 4 to 6 core machines.
- Opt-in, off by default.
Requires administrator rights. No restart needed.
- Sets Win32PrioritySeparation=0x26 (38) under HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\PriorityControl.
- TrayTrigger records the value it found first and puts exactly that back on revert; the Windows client default is 0x02.
Part of Performance Tweaks. This page is the same text as the app's Learn more button, generated from Help/tweaks/priority_separation.md. To fix something, edit that file (or open an issue); wiki edits are overwritten on the next sync.
TrayTrigger | Download | Report a bug | Security policy | Free and open source (MIT)
Performance Tweaks
- How Performance Tweaks work
- Auto HDR
- Core Isolation / Memory Integrity (HVCI)
- Disable Delivery Optimization
- Disable Diagnostic Telemetry Sweeps
- Disable Fullscreen Optimization Compatibility Shims
- Disable Game Bar Captures and Background Recording
- Disable MMCSS Network Throttling
- Disable Mouse Acceleration (Enhanced Pointer Precision)
- Disable Multiplane Overlay (MPO)
- Disable Nagle's Algorithm (TCP Send Delay)
- Disable Sticky, Filter, and Toggle Keys Shortcuts
- Disable Xbox Game Bar Overlay
- Exclude Drivers from Windows Update
- Foreground Priority Boost
- Hardware-Accelerated GPU Scheduling (HAGS)
- Optimizations for Windowed Games (DirectFlip Model)
- System Restore points
- System Timer Resolution
- "Ultimate Plan - TrayTrigger" Power Plan (always on)
- Variable Refresh Rate for Windowed Games
- Windows Game Mode
- Windows Visual Effects (Performance Mode)
Performance Profiles
- How Performance Profiles work
- 0.5 ms Timer Resolution Request
- Above Normal Process Priority (profile)
- CPU Cores: Performance Cores Only
- Do Not Disturb While Playing
- Enable HDR (profile)
- MMCSS "Games" Task Priority (profile)
- System Responsiveness (profile)
- "Ultimate Plan - TrayTrigger" Power Plan (profile)
- Unmute Speakers While Playing
- Windows Defender Exclusion for Game Files (profile)
- Windows High-Performance GPU Preference (profile)