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How titles are detected
When you add a game from an exe, a shortcut, or a folder scan, TrayTrigger has to guess its proper name. These settings control that guess.
- The exe's own metadata often carries a product name. If it does, that is used first.
- Otherwise the name comes from the file name or the parent folder, cleaned up: version numbers, "x64", "Shipping", and similar tokens are stripped, and capitalisation is normalised.
- The exe wins over the parent folder when the two disagree, because a folder name is the more often mangled of the two: a game unpacked into "Fatekeeper-SomeSite" or "Mortal-Shell-Ii-SomeSite" still carries the real title inside the exe. The folder name remains the fallback whenever the exe yields nothing useful.
- Games added from a launcher skip all of this. Steam, GOG, EA, Epic, Ubisoft, Xbox and Battle.net each tell TrayTrigger the game's real name, and that beats any guess made from the files.
- With Search official game titles online on, the local guess is sent to the Steam store search and the best match provides the official title and Steam App ID. That also unlocks posters and store metadata.
- Matching sensitivity sets how close the match must be. Higher is stricter and makes fewer wrong matches but leaves more games unlinked. Lower matches more games but risks a wrong one, especially for short or generic names.
- Only the guessed title is sent. No file paths or other information leave your PC.
With Automatically categorize on, a newly added game that matched a Steam listing is placed in a category named after its primary genre, such as Action or Strategy, instead of Uncategorized. Existing games are not changed.
Open Edit Game. Type the correct name, or enter the Steam App ID and click Fetch by ID to pull the official title and art. Fetch name from exe re-runs the local guess.
Part of Library. This page is the same text as the app's Learn more button, generated from Help/library/titles.md. To fix something, edit that file (or open an issue); wiki edits are overwritten on the next sync.
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Performance Tweaks
- How Performance Tweaks work
- AMD V-Cache optimizer
- Auto HDR
- Browser and chat apps holding video memory
- Core Isolation / Memory Integrity (HVCI)
- Disable Delivery Optimization
- Disable Diagnostic Telemetry Sweeps
- Disable Fullscreen Optimization Compatibility Shims
- Disable Game Bar Captures and Background Recording
- Disable MMCSS Network Throttling
- Disable Mouse Acceleration (Enhanced Pointer Precision)
- Disable Multiplane Overlay (MPO)
- Disable Nagle's Algorithm (TCP Send Delay)
- Disable Sticky, Filter, and Toggle Keys Shortcuts
- Disable Xbox Game Bar Overlay
- Exclude Drivers from Windows Update
- Foreground Priority Boost
- Hardware-Accelerated GPU Scheduling (HAGS)
- Intel Application Optimization (APO)
- Keep the DirectX Shader Cache
- Memory speed: XMP and EXPO
- NVIDIA Shader Cache: Unlimited
- Optimizations for Windowed Games (DirectFlip Model)
- Overlays: keep one
- Stutter Check
- System Restore points
- System Timer Resolution
- "Ultimate Plan - TrayTrigger" Power Plan (always on)
- Variable Refresh Rate for Windowed Games
- Windows Game Mode
- Windows Search is indexing
- Windows Visual Effects (Performance Mode)
Performance Profiles
- How Performance Profiles work
- 0.5 ms Timer Resolution Request
- Above Normal Process Priority (profile)
- CPU Cores
- Do Not Disturb While Playing
- Enable Auto HDR (profile)
- Enable HDR (profile)
- Exempt the Game From Power Throttling (profile)
- Frame Cap Just Under Your Refresh Rate (profile)
- MMCSS "Games" Task Priority (profile)
- NVIDIA: Prefer Maximum Performance (profile)
- Resizable BAR for Games NVIDIA Hasn't Decided On (profile)
- System Responsiveness (profile)
- "Ultimate Plan - TrayTrigger" Power Plan (profile)
- Unmute Speakers While Playing
- Windows Defender Exclusion for Game Files (profile)
- Windows High-Performance GPU Preference (profile)