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[DEFUNCT] Tool Stand‐In UI and Hotkeys
A basic toolbar for changing the user's current tool and selecting from a grouping of tiles, along with available hotkeys, allowing for quick swapping of tools and tiles. Tool bar dynamically scales per each button in it and content changes based off of editing tool selected.
Parent System:
Connected System(s):
List of related controls.
Key(s): Controls can be found within the Hotkey Manager, and the functionality for tool and tile switching can be found in Tool Manager.
List of known bugs. Be descriptive but keep it brief!
- No current bugs known.
List of features and descriptions within system.
Tool Stand-in UI and Hotkeys:
- Stand-in UI buttons for changing the current tool and tiles
- Hotkeys for quickly swapping the current tools and tiles
List and description of upcoming work/risks.
Future Work:
- Adding better visuals around the buttons for tools and tiles
Risks:
- None anymore.
A place for miscellaneous notes pertaining to this system.
- Note 1
- Subnote 1
- Note 2
Resources
Known Issues
Future Work
Globals
Managers
- Main Menu Manager
- Master Manager
- Camera Manager
- Hotkey Manager
- Import Export Manager
- Audio Manager
- Animation Manager
- PopUp Manager
UI
Managers
- Editor Manager
- Tile Manager
- Entity Manager
- Icon Manager
- Preview Manager
- Tool Manager
- Asset Manager
- Custom Cursor Manager
Tiles & Entities
- Grid Lines
- Preview Line
- Tiles & Entities
- Enemies
- Patrolling Enemy
- Flying Enemy
- Shooting Enemy
- Stationary Enemy
- Moving Platform
- Property Editing
Asset Swapping
UI
Managers
Player