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Editor UI

Theo Ruefli edited this page Jul 24, 2026 · 2 revisions

System Summary

The UI shown when the user is in the editing state


Connected Systems

Connecting Systems:

Bugs

  • None Known

Feature List / Breakdown of Features

Main Column

A Vbox housing every other node. This is the root control node of the editor state. Organizes everything on the page.

Top Bar

A panel container along the top of the screen. Contains the home, save, and play buttons along with the tile switch instantiated scene.

Tile Switch

Handles switching between tiles and entities for placing in the editor. Instantiated scene with each tile button also being instantiated scenes.

Left Rail

A panel container containing the tool switch instantiated scene and the asset manager and settings buttons.

Tool Switch

Handles switching between the tools for the editor state.

Property Menu

Handles the setting of properties for entities.

Miscellaneous Notes

None

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