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Audio Swapping
SteventheBeven edited this page Jul 16, 2026
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Descriptive summary of what the system is and what it does.
A script that handles the audio related aspects of the asset manager.
List of connecting/parent/subsystems.
Connecting Systems:
List of known bugs. Be descriptive but keep it brief!
- None
List of features and descriptions within system.
Audio Loading:
- Users can load an audio file from their file system
- This loaded audio file gets copied to their project's file system
- This loaded audio file gets used whenever the audio should be played
Audio Previewing:
- A user can preview the audio asset by playing and pausing it, and scrolling through it.
Name the most important variables, their type, and what their purpose is
-
audioTypes : Array[String]= An array of the names of all of the audio assets within the project. -
previewAudioPlayer : AudioStreamPlayer= The player that plays the audio for previewing within the Asset Manager
Name of the most important functions, their parameters, and what they do.
-
func load_preview_audio() -> void: Loads the preview audio to have the file currently in the selected audio folder -
func replace_audio(newAudioPath : String) -> void: Removes the currently loaded audio asset and copies the file from the newAudioPath to the user folders -
func reset_audio() -> void: Removes the currently loaded audio asset, reverting to default
List and description of upcoming work/risks.
Future Work:
- N/A
Risks:
- N/A
A place for miscellaneous notes pertaining to this system.
- N/A
Resources
Known Issues
Future Work
Globals
Managers
- Main Menu Manager
- Master Manager
- Camera Manager
- Hotkey Manager
- Import Export Manager
- Audio Manager
- Animation Manager
- PopUp Manager
UI
Managers
- Editor Manager
- Tile Manager
- Entity Manager
- Icon Manager
- Preview Manager
- Tool Manager
- Asset Manager
- Custom Cursor Manager
Tiles & Entities
- Grid Lines
- Preview Line
- Tiles & Entities
- Enemies
- Patrolling Enemy
- Flying Enemy
- Shooting Enemy
- Stationary Enemy
- Moving Platform
- Property Editing
Asset Swapping
UI
Managers
Player