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Grid Lines

Theo Ruefli edited this page Jun 4, 2026 · 8 revisions

System Summary

The Grid Lines is a simple TileMapLayer that simply holds the grid lines in each cell, and gets auto-populated once a level is created or loaded.


Connected Systems

List of connecting/parent/subsystems.

Connecting Systems:


Bugs

List of known bugs. Be descriptive but keep it brief!

  • Bug 1
  • Bug 2

Feature List / Breakdown of Features

  • Grid Lines: The TileMapLayer where grid line tiles are placed into. This allows the user to see all of the grid

Future Work / Risks

List and description of upcoming work/risks.

Future Work:

  1. None.

Risks:

  • The only current risk might be the way that the GridLines.gd retrieves the MasterManager.tscn, as it is done kind of roughly.

Miscellaneous Notes

A place for miscellaneous notes pertaining to this system.

  • Note 1
    • Subnote 1
  • Note 2

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