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Master Manager

SteventheBeven edited this page May 26, 2026 · 19 revisions

System Summary

The Master Manager handles transitioning between the different states of the project, like the edit and play states.


Connected Systems

List of connecting/parent/subsystems.

Connecting Systems:

Subsystems:


Related Controls

List of related controls.

Key(s):

  • Play Button: Shows the play scene when clicked
  • Pause Button: Shows the edit scene when clicked
  • Reset Button: Resets the play scene when clicked

Bugs

List of known bugs. Be descriptive but keep it brief!

  • The transition to the play scene does not fully close the edit scene, so tiles from there are invisible but can be interacted with. This will likely be fixed when carrying over tiles is implemented.
  • Bug 2

Feature List / Breakdown of Features

List of features and descriptions within system.

Feature Name:

  • Description of feature (break into bullet points)

Future Work / Risks

List and description of upcoming work/risks.

Future Work:

  1. Implement tiles placed in editor carrying over to play mode
  2. Implement saving and loading of maps

Risks:

  • Risk 1

Miscellaneous Notes

A place for miscellaneous notes pertaining to this system.

  • Note 1
    • Subnote 1
  • Note 2

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