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Playstate UI

Evan-Calkins edited this page Jul 1, 2026 · 2 revisions

System Summary

The UI that is on screen when the user is in the playstate.


Connected Systems

**Connecting Systems: **

Related Controls

Bugs

  • None

Feature List / Breakdown of Features

Pause

Top Left corner button that pauses the game. During pause you are unable to interact with the level in any way including the UI. To exit the pause menu you press the button in the top left corner to resume.

Reset

Bottom left corner, smaller button. This restarts the level as if you were entering from the editor state.

Return to Editor

Bottom left corner, big button. This returns the player to the editor state. The editor state retains the same camera position you were in from the play state.

Health

Top Right bar. Health is dynamically generated based on how much health the player has. When a player loses health the color of the heart is modulated to be greyed out.

Coins

Shows the total amount of coins in the level and the amount currently collected by the player.


Future Work / Risks

Future Work:

  • Adding Timer UI

Risks: None


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