Simple library for implementing 3D graphics anywhere
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Updated
Feb 12, 2024 - C#
Simple library for implementing 3D graphics anywhere
Playing Around with Augmented Reality with Unity 3D and AR Foundation, Repo contains AR apps I have given a try.
Implementation of Arcball which tackles the problem that the mouse is in 2D and the object is in 3D by picturing a sphere behind the screen that when clicked pinches the sphere and by dragging, the sphere is rotated around its center with all its associated objects
CPU C# graphic engine. Currently very sharp
Snap to Grid Tool - A script for easy snapping of object positions and scales to a grid within Unity Editor.
Revision of the Kokoro game engine
3D simulation of a traffic network using Unity Engine.
General purpose OpenGL deferred rendering for .Net Framework
Demo implementation of a Stride root render feature that you can use in the graphics compositor
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