TypeScript GameMaster service: lobby, state machine, archive builder, 0G Storage upload
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Updated
May 3, 2026 - TypeScript
TypeScript GameMaster service: lobby, state machine, archive builder, 0G Storage upload
7 reference Werewolf agents (5 personas + 2 variants) using 0G Compute LLM inference
React + Vite spectator dashboard for Agent Werewolf - live games + post-match reveal
Canonical specifications for Agent Werewolf - multi-agent social-deduction game on Gensyn AXL + 0G testnet
TypeScript SDK for building Werewolf agents - @agent-werewolf/sdk
Python SDK for building Werewolf agents - agent-werewolf (mirrors TS SDK API)
Minimal example external agent demonstrating @agent-werewolf/sdk - deterministic rule-based
Solidity contracts (AgentRegistry, ReputationOracle, GameArchive) on 0G Galileo testnet
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