alpha
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Old (c++) backend for sparse distributed memory database
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Sep 11, 2019 - C++
Making An A.I System For Tic Tac Toe. This Was Implementing A Mini-Max Algorithm As Part Of A Game Theory Project. Implemented Using C++ As The BackEnd Logic And Qt And QML For Front-End GUI Logic.
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Sep 26, 2019 - C++
KScott's Corruptor. .rotpurroC s'ttocSK
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Jan 29, 2020 - C++
Project moved to https://github.com/OpMonTeam/OpMon
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Dec 10, 2020 - C++
A GreenFoot like game dev api in C++
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Feb 8, 2021 - C++
This is a small library for controlling a simple 8x8 led matrix display using an Arduino board.
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Mar 22, 2021 - C++
Copies save files automatically to a subfolder after each save. (Works in Ironman mode)
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Sep 27, 2021 - C++
This project involves creating, in the language of your choice, a Gomoku game integrating an AI player capable of beating a human player the fastest way possible. To do this, you will implement a min-max algorithm but also do research, trial and error to find the most adapted heuristics. This will not be as easy as checkers.
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Aug 18, 2022 - C++
The beginnings of an alternative map editor tool for WZ2100 maps. (Not stable / fully-functional.)
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Aug 19, 2022 - C++
Retargetable Multiple Interpreted Languages Decompiler and Bytecode Analysis and Manipulation Framework
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Mar 29, 2024 - C++
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