🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
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Updated
Jun 22, 2024 - C++
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Sample projects demonstrating the usage of Diligent Engine
A modern cross-platform low-level graphics API
DirectX 12 3D engine for Visual Studio 2022 (c++20).
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
Easy to integrate memory allocation library for Direct3D 12
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
DirectXTex texture processing library
DirectXMesh geometry processing library
And empty version of my cheat framework
Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).
C++ DirectX 11, 12, OpenGL Advanced 3D online Tutorials
A collection of libraries for easy software and game development.
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
Lumino is a framework for building real-time graphics applications.
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