Barebones C++ game engine to-be
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Updated
May 10, 2022 - C++
Barebones C++ game engine to-be
Animata is a simple finite state machine library for use in 2D sprite-based games, written in C++
Bullet Physics 3.x AND Bullet 2 official repository with GPU rigid body pipeline
LunaSpark is a modular game engine built with SDL and OpenGL
Fast, SIMD optimized, cross-platform C++ math utility library
This is the official mirror of the https://gitlab.com/huldra/arctic arctic engine repository
A simple and powerful entity component system (ECS) written in C++17
Documentation contents for Ultra Engine
C++ wrapper for SDL2
Embeddable scripting language for real-time applications
A C++17 framework for 2D games
Give a brain to your game's NPCs
📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
Frame profiler
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