Geospatial primitives and algorithms for Rust
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Updated
Oct 12, 2024 - Rust
Geospatial primitives and algorithms for Rust
Hexagonal tools lib in rust
Fast 2D Delaunay triangulation in Rust. A port of Delaunator.
Computational Geometry library written in Rust
Conway-Hart Polyhedron Notation in Rust
Geometry processing library in pure rust
📷 📐 Geometric models of cameras for photogrammetry
A fast and fearless Collision Detection Engine for 2D irregular Cutting and Packing problems
A high volume fraction sphere packing library
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
Generative art. A suite of composable tools to generate, transform and visualize WKT geometries
A program that generates geometry and recursively subdivides it into triangles, written in Rust
Exchange vector geometries between Rust and Python using pyo3 and Pythons __geo_interface__ protocol
Add support for geometric types and functions to diesel
A tool for generating geometric figures based on definitions and rules.
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