Rotozoomer demo using Direct3D 9 in MFC/C++.
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Updated
Jun 13, 2011 - C++
Rotozoomer demo using Direct3D 9 in MFC/C++.
Extension to the Angel library (from the book Interactive Computer Graphics 6th ed)
Simple interactive plane visualization using kick
A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.
Simple 3d engine on DirectX11
Various types of cellular automation simulations
The aim of this assessment was to produce a program to generate and display cubic splines. The program was tested by fitting a cubic spline to a cubic function, and comparing the results of the cubic spline with those of the cubic function. The program’s user interface allows data points to be inserted, deleted and moved. Data points can be read…
A 3D software renderer.
Forward plus renderer implementation with Vulkan.
CUDA based Graphics Library for NVIDIA's GPUs.
🔭 FFT visualizer for images
This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style transfer is really useful in this regard as styles such as bones, wood, of vegetation can be stored in litspheres.
A game developed using graphics.h library in C++.
Drawing on 3d objects based on a research paper. For a graphics course.
Badass Looker for Ludicrous Shaders
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