Starfield shader injector.
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Updated
Jun 11, 2024 - C++
Starfield shader injector.
3D graphics rendering engine
快速便捷的Shader编译与预览工具 | Fast and easy Shader compilation and preview tool
Hlsl-shader C++ library for internal use in any version of DirectX
Lightweight, cross-platform & full-featured shader IDE
Simulating cellular automata on the GPU with Vulkan, written from scratch.
A general porpose OpenGL app library
Black Comet is a videogame /graphic motor development in DirectX 11 (June2010) c++ for win32 in Visual Studio 2015
High performance, Direct3D 11 based 3D renderer.
FXAA technique based on Nvidia's FXAA whitepaper. Using Direct3D 11, HLSL.
Offline shader compiler with SPIR-V reflection support.
Source code and application used in the JCGT article "A Polarizing Filter Function for Real-Time Rendering".
HLSL live player. Compile and play your HLSL shader automatically.
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