Open-source, evidence-gated pipeline from one concept image to a rigged, textured, animation-ready UE5 character: Hunyuan3D geometry and PBR, Blender retopo/UV/rig, UE 5.8 import verification and a playable gallery. Rigs with or without Auto-Rig Pro.
blender game-development auto-rigging indie-game-dev image-to-3d unreal-engine-5 hunyuan3d pbr-texturing ai-3d-generation character-pipeline ik-retargeter 3d-asset-pipeline
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Updated
Sep 4, 2026 - Python