Lua
Lua is a programming language written in C that emphasizes performance. It has automatic memory management and is often used to extend software written in other languages.
Here are 728 public repositories matching this topic...
Multi-language minification for Lua code
-
Updated
Apr 9, 2023 - C++
Filesystem library implementation for lua (C++)
-
Updated
Nov 5, 2022 - C++
😼 This is a httpc dynamic library wrapped in C++.
-
Updated
May 22, 2023 - C++
A very simple way to create a single keyboard press from A Atmeg8 microcontroller via serial communication.
-
Updated
Apr 23, 2017 - C++
Call Lua methods directly from Kotlin, converts types, and has callback support
-
Updated
Oct 26, 2022 - C++
Small 2D game engine based on SDL2 and Lua
-
Updated
Dec 28, 2023 - C++
[x engine][a game/3d engine for learning purposes][it's dead lol]
-
Updated
Nov 3, 2016 - C++
A very small scripting engine, for wrapping C++ object in Lua
-
Updated
Dec 13, 2014 - C++
Rubic firmware for PERIDOT Piccolo (Olive configuration)
-
Updated
Dec 16, 2017 - C++
A lot of algorithms in Python, Lua and C++.
-
Updated
Nov 10, 2020 - C++
Source for the original LuaPlayer (v0.20) by Frank Buß and Joachim Bengtsson.
-
Updated
Jan 2, 2021 - C++
Misc Data Structures and Algorithms in PHP, Python, Lua, JavaScript, and C++
-
Updated
Jun 26, 2021 - C++
Lua parser with Python frontend and C++ backend built using speedy-antlr-tool
-
Updated
Feb 11, 2024 - C++
Created by Roberto Ierusalimschy, Waldemar Celes, and Luiz Henrique de Figueiredo
Released 1993
- Followers
- 14.8k followers
- Organization
- lua
- Website
- www.lua.org
- Wikipedia
- Wikipedia