Native c++ modding for MCBE 1.20.71.1 for building client side mods
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Updated
Jun 13, 2024 - C++
Native c++ modding for MCBE 1.20.71.1 for building client side mods
A mod menu made in Geode for Geometry Dash
Space exploration, trading, and combat game.
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
MetaHook (https://github.com/nagist/metahook) porting for SvEngine (GoldSrc engine modified by Sven-Coop)
The ultimate Geometry Dash modding framework
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
An incomplete (but partially functional) world editor for SWBF2 (2005). Names are hard.
Script extender for The Binding of Isaac: Repentance
Universal Unreal Engine VR Mod (4.8 - 5.4)
Set of dev tools for engine made by Eutechnyx used in their racing games
Modern Half-Life 1 SDK for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, supports Windows/Linux. Based on XashXT and Spirit Of Half-Life.
Ares-compatible C&C Red Alert 2: Yuri's Revenge engine extension
Level editor for games using ELB's Kal engine, such as XXL 1/2 and Olympic Games, original and remaster
SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
A modding utility for Starfield and some Elder Scrolls and Fallout games.
BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.
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