pbr
Here are 28 public repositories matching this topic...
Air to air combat sandbox, created in Python 3 using the HARFANG 3D 2 framework.
-
Updated
May 13, 2024 - Python
Neural Scene Decomposition for Accurate Light and Material Reconstruction via Physically-Based Global Illumination Estimation
-
Updated
Mar 12, 2024 - Python
The SSRT (Screen Space Ray Tracing) shader is a custom shader for the EEVEE render engine in Blender. It simulates light bouncing using screen space data, allowing for more realistic reflections and lighting in real-time.
-
Updated
Feb 8, 2024 - Python
-
Updated
Jan 3, 2024 - Python
A Blender PBR Material Texture and Object Exporter
-
Updated
Nov 17, 2022 - Python
Blender add-on to import base materials, lights and cameras from https://api.physicallybased.info
-
Updated
Aug 20, 2022 - Python
☀️ Python 2.7 & Python 3.5 + NumPy Path Tracer
-
Updated
Jul 28, 2022 - Python
☀️ Python 2.7 & Python 3.5 Path Tracer
-
Updated
Jul 28, 2022 - Python
progressive path tracer written in taichi
-
Updated
Jun 15, 2022 - Python
Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.
-
Updated
Feb 23, 2022 - Python
Python package manager
-
Updated
Jul 11, 2021 - Python
Python script to download multiple textures from https://texturehaven.com/ in any resolution and any file format.
-
Updated
Oct 28, 2020 - Python
Improve this page
Add a description, image, and links to the pbr topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the pbr topic, visit your repo's landing page and select "manage topics."