Godot Q-Learning algorithm implementation.
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Updated
May 12, 2020 - GDScript
Godot Q-Learning algorithm implementation.
Handling Route-based Table in Quasar
🤖 A web-based game where players build cities and watch DQN and QLearning agents learn to navigate them based on time, weather, and points. Built with React, Java, Python and TensorFlow.js. Perfect for AI enthusiasts curious to try out pre-trained RL algorithms! 🌆👾
comparison of q-learning and deep q-learning
Simple Reinforcement Learning using Q tables. Train an agent to move to destination
solves a given 4x4 and 10x10 mazes by training agent and draws the Qtable. (in progress)
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