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Este proyecto consiste el diseño y desarrollo en un robot controlado via internet desde una pagina web, el cual tenga la capacidad de moverse en todas las direcciones, subir rampas, pasar tuneles, transmitir video, enviar su ubicación en su entorno según sensores de distancia, tomar y lanzar una pelota.
Enterprise-grade autonomous system for orchestrating and governing economic competition among AI agents, featuring distributed execution (Hazelcast), Web3 settlement (Solana), and real-time 3D tactical monitoring.
It’s a high-performance 3D Kinematics mathematical engine and Hardware Abstraction Layer that bridges the gap between digital simulation and physical hardware deployment. Instead of static solvers, I paired a fully dynamic Python/FastAPI backend with a sub-millisecond WebGL/Three.js frontend.