sdl2
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Here are 1,349 public repositories matching this topic...
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Apr 13, 2023 - C
a quick test for raycasting rendering technique
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Apr 10, 2023 - C
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Mar 28, 2023 - C
Stratego - 2-player hot-seat strategy game in Visual Studio, in C++ with SDL
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Dec 8, 2017 - C
A simple puzzle game based on the traveling salesman problem
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Feb 15, 2021 - C
Creme is a widget library that is renderer-independent, non-intrusive and made with C99 (mirror of https://gitlab.com/mobius3/creme)
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May 28, 2019 - C
C/SDL2 Visual Studio 2019 Template. Quickstart a new SDL2 project !
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Aug 11, 2021 - C
Created by SDL Community
Released 1998
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- Organization
- libsdl-org
- Website
- www.libsdl.org
- Wikipedia
- Wikipedia