An example of Rust code that compiles to javascript.
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Updated
Jun 12, 2017 - HTML
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
An example of Rust code that compiles to javascript.
Simulation of Maze Following Arduino. Made in C for ELEC1601 at USYD.
Game Engine made from scratch by myself
Doxygen docs for Platformer Engine
Software Renderer developed for the COMS30115 Computer Graphics course at the University of Bristol
The Pong Game - PySDL2
Live Emscripten version of https://github.com/veikkos/ppasianssi
A basic 2d game engine. Maps can be created in engine by loading assets and placing them on a grid.
Insaniquarium-like game built using c++ and SDL
Documentation of the Game
WebAssembly demo of a colour-changing bouncing square, leveraging SDL2 and C++, compiled with Emscripten, and rendered using WebGL in-browser.
Created by SDL Community
Released 1998