sdl2
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Here are 29 public repositories matching this topic...
Application framework based on OpenGL ES 2.0. Runs on desktop machines, Android phones and the web
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Feb 10, 2023 - Zig
Game Boy Advance Emulator. Yes, I'm awful with project names.
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Sep 9, 2024 - Zig
Deterministic, multi-threaded 3d demo written from scratch
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Oct 23, 2024 - Zig
👾🐍 A zig port of Dungeon Rush. An open-source game inspired by snake, written in pure Zig with SDL2.
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Nov 1, 2024 - Zig
See https://codeberg.org/tuplestruct/rrl for active development
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Sep 3, 2023 - Zig
Chip-8 Emulator in Zig and SDL2.
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Aug 25, 2024 - Zig
Voxel-engine written in Zig with Vulkan and SDL2
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Oct 20, 2024 - Zig
Created by SDL Community
Released 1998
- Followers
- 29 followers
- Organization
- libsdl-org
- Website
- www.libsdl.org
- Wikipedia
- Wikipedia