LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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Updated
Jun 13, 2024 - GLSL
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
🎹 World's Smoothest and Most Customizable Piano Roll. Real time, Interactive, Black Midi proof
A lightweight WebGL shader renderer.
All my Shadertoy Art Projects to github from my Shadertoy account > https://www.shadertoy.com/user/jumagfx
GLSL color conversions, metrics, and other helpful functions
An opengl image processing python library that work with any types of textures
A collection of my fragment shaders.
A library of various Shaders written in GLSL hosted at https://www.shadertoy.com/user/kingcrimson1112
A Minecraft shader pack based on the popular BSL shader pack, adding quality of life additions and tweaks.
A Minecraft shaderpack that enhances one's experience with customizable settings and good-looking light simulations.
[ Minecraft Shader ] Pretty Shader based on BSL
🌊 The code for my volume rendering implementation in Three.js and GLSL.
This repository contains a rough GLSL implementation of "Neural Moment Transparency" by G. Tsopouridis, A. A. Vasilakis and I. Fudos.
Personal mpv config files aiming to get the best quality and viewing experience
My mpv configurations for Linux and Windows
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