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singleton-pattern

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Flower Box Bounty is a game I developed with C#, .NET, and MongoDB, featuring the 3-tier architecture and design patterns. The game allows players to nurture plants that transform into fresh vegetables and fruits, which can then be crafted into items for gifting.

  • Updated Feb 19, 2025
  • C#

This project was created with an intent to allow multiple printers to be managed by single server application. This service takes all print jobs over the network using SignalR/Websocket and performs the printing. In order to support pre-post actions, it also accepts a webhook which can be called before printing, after printing or upon failure.

  • Updated Feb 3, 2025
  • C#

This repository contains detailed explanations and C# implementations of the most commonly used software design patterns. Each pattern is accompanied by examples that demonstrate its practical usage in real-world scenarios.

  • Updated Jan 19, 2025
  • C#
DesignPatterns

Some design patterns (Singleton, Simple and Abstract Factory, Builder, Facade, Adapter, Chain of Responsibility, Mediator) examples written in C#

  • Updated Sep 17, 2024
  • C#

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