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Apr 5, 2020 - ShaderLab
toon-shading
Here are 20 public repositories matching this topic...
Z-Buffer Rendering System with OpenGL
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Feb 7, 2020 - C++
The source code for Ichabot Crane, a Global Game Jam game. This repository is automatically exported from code.google.com/p/omiya-games-global-game-jam-2014
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Sep 10, 2019 - C#
A small scene showcasing some of the capabilities of URP Toon Shader.
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Jul 27, 2022
Basic toon shading with OpenGL
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Sep 2, 2024 - C++
Fourth-degree Computer Engineering subject at Universitat de Barcelona
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Jul 9, 2018 - JavaScript
A lightweight real-time non-photorealistic renderer built with OpenGL.
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Jan 9, 2024 - C++
Useful Blender geometry, shader, compositor node groups.
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Nov 6, 2024 - Python
A simple toon shader
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Dec 21, 2020 - ShaderLab
A collection of toon shaders for Unity
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Aug 28, 2019 - ShaderLab
A small game made during a course in school. In this project we were 6 people who participated.
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Jun 27, 2021 - C++
This Toon Shader for Blender is designed to be compatible with cross-toon materials. It has been implemented and evolved from aVersionOfReality's Toon Shader.
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Oct 7, 2024 - Python
Toon shading of the standford bunny done in OpenGL
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Sep 7, 2015 - C
My shitty shaders and scripts for Unity and VRChat.
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Oct 3, 2024 - C#
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
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Aug 10, 2024 - C#
UniversalRP Toon Shader with ShaderGraph
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Sep 25, 2021 - C#
The Ultimate Solution for Cinematic Toon Rendering in UE5
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Nov 4, 2024 - Python
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