Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
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Updated
Mar 3, 2023 - C++
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
Minecraft-like game engine in C++ with OpenGL
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
Unreal Engine 5: Smooth voxel terrian example
Restructured code for Voxel Quest
Fork of my OpenGL Game Engine! See progress as its built on my YT
The Unreal Engine 4 project to try and recreate Minecraft. Done purely in c++. For terrain generation I used procedural mesh. Done to broaden the knowledge of game development and c++.
Cybrion - A voxel game written in C++ using SDL2 and modern OpenGL (Minecraft clone)
An infinite-world block adventure game. Inspired by InfiniMiner/Minecraft.
Voxel Engine is game engine based on voxel. The goal is to have a engine that can load map composed of chunks that contained voxel. This implies many problems of memory managing in order to not load all chunk of the map in RAM. Another problem is the transfer between de CPU data and GPU.
C++ cross-platform single/multiplayer voxel based sandbox with mod support.
A Minecraft-like voxel engine, written in C++.
A minecraft clone written in C++ with OpenGL
Multiplayer Voxel First Person Shooter
Universal voxel space standard library
Minecraft-like game solo-made in unreal engine.
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