Platform Mikro80
suborb edited this page Feb 17, 2021
·
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Hardware summary
- MHB 8080A @ ~2Mhz
- ~54k contiguous RAM?
- Character mapped display
- Native console output
- Native console input
- ANSI vt100 engine
- Generic console
- Redefinable font
- UDG support
- Paper colour
- Ink colour
- Inverse attribute
- Bold attribute
- Underline attribute
- Lores graphics
- Hires graphics
- PSG sound
- One bit sound
- Inkey driver
- Hardware joystick
- File I/O
- Interrupts
- RS232
zcc +mikro80 program.c -create-app
A .rk8 file is produced suitable for loading as a tape file into, for example Mame.
To load type:
I
When loaded, the start + end addresses will be displayed on screen. To start the program type:
G 0000
By default, the port uses the firmware keyboard routines. This can be quite slow at recognising keypresses so you may end up with a better experience if you enable the inkey terminal handling by supplying the option --hardware-keyboard
The delete/backspace key is mapped to the home key.
The font is fixed in ROM and contains the following characters:
- Overview
- Platform List
- Unsupported Platforms
- i8080/5 Support
- Homebrew hardware quickstart
- Retargetting
- Building the libraries
- Clang support
- Pragmas
- Adding to Classic
- Introduction
- Library Configuration
- CRT
- Header Files
- Assembly Language
- Library in Depth
- Embedded Platform
- Adding to NewLib
- Benchmarks
- Datatypes
- Debugging
- Decompression
- More than 64k
- Deficiencies
- Compiling Larger Applications
- Importing routines written in 8080 assembly mnemonics
- Using CP/M libraries in REL format with z88dk
- Writing optimal code
- Speeding up Compilation
- CMake usage